Processor Architect
Fractile · Bristol
Fractile designs chips and systems built to run frontier AI models at thousands of tokens per second. The Processor Architect defines the compute engines at the heart of those chips, from instruction sets and execution units to memory hierarchy, and sees the design through to working silicon.
Apply on Fractile- Company
- Fractile
- Where
- Bristol
- Function
- Engineering
- Posted
- 29 weeks ago
- Seniority
- Mid senior
- Work mode
- On-site
The role
What you’ll do
- Own the compute engine architecture specification, trading off performance, power, area and complexity
- Build and use performance models and simulators to steer architectural choices
- Work with logic design, physical design and verification to turn the spec into silicon
- Assess new ideas such as compact number formats and advanced packaging for the roadmap
What you’ll need
- Proven experience as a processor, CPU or GPU architect in semiconductors or high-performance computing
- Deep knowledge of matrix and vector floating-point compute and memory hierarchies
- Experience taking a processor design from early exploration to tapeout and post-silicon characterisation
- Understanding of RTL flows and physical design constraints and how they shape architecture
Good to know: Meaningful equity, private medical, dental and vision cover, contributory pension, 25 days' holiday plus bank holidays, and life and critical illness insurance. Some roles need export control eligibility checks.
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About Fractile
DeepTech, AI & ML and SaaS. Backed by Accel (London), Kindred Capital and Oxford Science Enterprises. Stage: series_unknown.
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